Our examiner, Andy Robertson, first checked Revenant Hill 4 months ago. It was re-examined by Jo Robertson and updated 4 months ago.
It's a game about building a community after Twigs makes a wet log their home. Along with getting to know your human and animal neighbours you can grow crops to sell at the market, make friends and figure out what the local ghosts want.
As you progress you put down roots and watch the seasons pass. Your social ambitions can grow as you host increasingly ambitious parties for witches and demons (and other things that don't have proper names). You can even make some of the people you meet your family if you play your cards right.
The result is a game by some of the people who created Night in the Woods. It has a similar aesthetic but takes the play in different directions. Get tangled up in a world in the midst of violent change. Build a community by accident. Square dance with a possum. Eat mice.
11+ year-olds usually have the required skill to enjoy this game. Still, it's important for parents and guardians to consider the maturity required to process the game content. Players need to be happy following a complex story with interwoven characters. Social intelligence and conversational skills also add to the enjoymet.
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