
We've documented 1 accessibility feature for Rogue Company, including Motion Aiming. It has features in Controls to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Release Date: 30/06/2020
Price: Free
Out Now: PC, PS4, PS5, Switch, Xbox One and Xbox X|S
Content Rating: PEGI 16
Skill Rating: 11+ year-olds
Players: 1 (10 online)
Accessibility: 1 feature
Components: 3D Third-Person and Open World
Developer: Hi Rez Studios (@HiRezStudios)
Costs: Free. In-Game Purchases and In-Game Pass
We've documented 1 accessibility feature for Controls in Rogue Company which deals with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Games that can be played with different sorts of motion controllers.
Motion Aiming: Can use small movements of the gamepad to fine-tune aiming or as the main aiming mechanism. This is sometimes known as Gyro-Aiming. This usually provides the ability to calibrate these controls to taste.
If you want to play Rogue Company, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
We haven’t documented any accessibility features for Difficulty in Rogue Company which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Rogue Company, and offer accessibility features for Difficulty:
We haven’t documented any accessibility features for Getting Started in Rogue Company which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Rogue Company, and offer accessibility features for Getting Started:
We haven’t documented any accessibility features for Reading in Rogue Company which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to Rogue Company, and offer accessibility features for Reading:
We haven’t documented any accessibility features for Navigation in Rogue Company which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Rogue Company, and offer accessibility features for Navigation:
We haven’t documented any accessibility features for Visual in Rogue Company which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Rogue Company, and offer accessibility features for Visual:
We haven’t documented any accessibility features for Audio in Rogue Company which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Rogue Company, and offer accessibility features for Audio:
We haven’t documented any accessibility features for Communication in Rogue Company which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to Rogue Company, and offer accessibility features for Communication:
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @GeekDadGamer and Andy Robertson