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Xbox X|STony Hawk 1 and 2 is a sports simulation skateboarding game series featuring the famous skater in 19 different games. From its start in 1999 on PlayStation it is now available on most consoles and has recently been re-released in updated as Tony Hawk's 1 + 2.
We've documented 14 accessibility features for Tony Hawk 1 and 2, including Control Assists, Custom Difficulty, Colour Blind Friendly, Directional Audio Cues and Audio Cues. Its accessibility is strongest in Controls and Getting Started but it also has features in Visual, Reading, Difficulty and Navigation to reduce unintended barriers.
This report is created from our extensive research, input from other accessibility experts and the player community, and information provided by the developer on the game's store pages.
Our accessibility examiner, Thom Robertson, first checked Tony Hawk 1 and 2 accessibility 3 weeks ago.
Accessibility Notes
Subtitles are available although they don't have a solid background option.
Game Details
Release Date: 04/09/2020, updated in 2023
Out Now: DS, PC, PS2, PS3, PS4, PS5, Switch, Wii, Xbox, Xbox 360, Xbox One and Xbox X|S
Skill Rating: 10+ year-olds
Players: 1-2 (8 online)
Genres: Creative, Simulation, Sports and Action
Accessibility: 14 features
Components: 3D Third-Person and Open World
Developer: Vvisions Studio (@VvisionsStudio)
Costs: Purchase cost, In-Game Purchases and In-Game Pass
Controls
We've documented 4 accessibility features for Controls in Tony Hawk 1 and 2 which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Remap Controls
Can customise the controls for the game as follows:
Remap Sticks: Can remap the stick controls to controller buttons for easier access of direction controls.
Invert X/Y Axis: Can invert the direction required to control looking and aiming. This enables you to match your instinctive orientation when looking.
Similar Games With More Accessibility Features for Controls
If you want to play Tony Hawk 1 and 2, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Forza Horizon 4 (12 Controls Features)
- Rollerdrome (9 Controls Features)
- Skatebird (8 Controls Features)
- Buck Up And Drive! (6 Controls Features)
Difficulty
We've documented 1 accessibility feature for Difficulty in Tony Hawk 1 and 2 which deals with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Customise Difficulty: Customise different aspects of the game to create a challenge of an appropriate level. Adjusting elements individually enables you to tailor gameplay to suit your needs and style of play.
Similar Games With More Accessibility Features for Difficulty
If you want to play Tony Hawk 1 and 2, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:
- Rollerdrome (2 Difficulty Features)
- The Ramp (2 Difficulty Features)
- Skate (2 Difficulty Features)
- Forza Horizon 4 (2 Difficulty Features)
Getting Started
We've documented 3 accessibility features for Getting Started in Tony Hawk 1 and 2 which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Practice Area: You can practice freely without opponents or time pressures. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.
Assistance With Controls: The game can automatically assist with aiming, steering, reloading, jumping, running etc. This reduces the challenge of certain aspects of play to remove barriers and make control of characters more accessible.
Similar Games With More Accessibility Features for Getting Started
If you want to play Tony Hawk 1 and 2, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Go Vacation (8 Getting Started Features)
- Sword of the Sea (6 Getting Started Features)
- Skate (6 Getting Started Features)
- Rollerdrome (5 Getting Started Features)
Reading
We've documented 2 accessibility features for Reading in Tony Hawk 1 and 2 which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play Tony Hawk 1 and 2, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Skatebird (6 Reading Features)
- Rollerdrome (5 Reading Features)
- Skate (5 Reading Features)
- 360 Degrees (4 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in Tony Hawk 1 and 2 which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.
Similar Games With More Accessibility Features for Navigation
If you want to play Tony Hawk 1 and 2, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Sword of the Sea (3 Navigation Features)
- 360 Degrees (3 Navigation Features)
- Skate (3 Navigation Features)
- Forza Horizon 4 (3 Navigation Features)
Visual
We've documented 3 accessibility features for Visual in Tony Hawk 1 and 2 which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Audio Depiction of Event Location: Indication with positional/stereo audio of where directional events are on the screen for things like damage, footsteps, environmental elements. This is useful for blind players.
Colour Options
Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
Similar Games With More Accessibility Features for Visual
If you want to play Tony Hawk 1 and 2, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Rollerdrome (7 Visual Features)
- The Ramp (7 Visual Features)
- Skate (6 Visual Features)
- 360 Degrees (4 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Tony Hawk 1 and 2 which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Tony Hawk 1 and 2, and offer accessibility features for Audio:
- Skate (3 Audio Features)
- Olliefrog Toad Skater (2 Audio Features)
- 360 Degrees (2 Audio Features)
- Buck Up And Drive! (2 Audio Features)
Communication
We haven’t documented any accessibility features for Communication in Tony Hawk 1 and 2 which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to Tony Hawk 1 and 2, and offer accessibility features for Communication:
- Forza Horizon 4 (2 Communication Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Nintendo Wii
The Wii has a few helpful settings, like disable rumble, but you have to use gesture controls for most games and the system menu.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson and Thom Robertson







