
DATABASE

We've documented 1 accessibility feature for Videoball, including High Contrast. It has features in Visual to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Andy Robertson, first checked Videoball accessibility 2 years ago. It was re-examined by Andy Robertson and updated 2 years ago.
Game Details
Release Date: 12/06/2016
Out Now: PC, PS4 and Xbox One
Content Rating: PEGI 3
Skill Rating: 7+ year-olds
Players: 1-6 (6 online)
Genres: Action, Sports and Traversal
Accessibility: 1 feature
Components: 2D Overhead
Developer: Action Button (@ActionButton)
Costs: Purchase cost
Controls
We haven’t documented any accessibility features for Controls in Videoball which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. The following games are similar to Videoball, and offer accessibility features for Controls:
Difficulty
We haven’t documented any accessibility features for Difficulty in Videoball which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Videoball, and offer accessibility features for Difficulty:
Getting Started
We haven’t documented any accessibility features for Getting Started in Videoball which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Videoball, and offer accessibility features for Getting Started:
Reading
We haven’t documented any accessibility features for Reading in Videoball which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to Videoball, and offer accessibility features for Reading:
Navigation
We haven’t documented any accessibility features for Navigation in Videoball which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Videoball, and offer accessibility features for Navigation:
Visual
We've documented 1 accessibility feature for Visual in Videoball which deals with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
High Contrast: There is high contrast between elements that need to be distinguished from each other, such as characters, interactive objects and game environment, either by default or a high contrast mode. This is different to a slider that increases contrast or brightness between light and dark.
Similar Games With More Accessibility Features for Visual
If you want to play Videoball, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
Audio
We haven’t documented any accessibility features for Audio in Videoball which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Videoball, and offer accessibility features for Audio:
Communication
We haven’t documented any accessibility features for Communication in Videoball which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to Videoball, and offer accessibility features for Communication:
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson