









We've documented 8 accessibility features for SpongeBob SquarePants: Battle for Bikini Bottom, including Large Subtitles, Partially Voiced, Speaker Indicator, Fully Subtitled (Or No Speech) and Tutorials. Its accessibility is strongest in Reading and Controls but it also has features in Getting Started and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Game Details
Release Date: 31/10/2003, updated in 2024
Price: 67% Off
Out Now: GameCube, PC, PS2, PS4, Switch, Xbox and Xbox One
Skill Rating: 7+ year-olds
Players: 1-2 (2 online)
Genres: Action, Platform (Collecting and Traversal)
Accessibility: 8 features
Components: 3D Third-Person and Cartoon
Developer: Purple Lamp (@Purple_Lamp)
Costs: Purchase cost
Controls
We've documented 2 accessibility features for Controls in SpongeBob SquarePants: Battle for Bikini Bottom which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Remap Controls
Can customise the controls for the game as follows:
Invert X/Y Axis: Can invert the direction required to control looking and aiming. This enables you to match your instinctive orientation when looking.
Similar Games With More Accessibility Features for Controls
If you want to play SpongeBob SquarePants: Battle for Bikini Bottom, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Lego Star Wars: The Skywalker Saga (10 Controls Features)
- New Super Lucky's Tale (9 Controls Features)
- Frogger In Toy Town (8 Controls Features)
- Super Sami Roll (7 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in SpongeBob SquarePants: Battle for Bikini Bottom which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to SpongeBob SquarePants: Battle for Bikini Bottom, and offer accessibility features for Difficulty:
- Psychonauts 2 (3 Difficulty Features)
- Super Sami Roll (2 Difficulty Features)
- Kirby's Epic Yarn (2 Difficulty Features)
- Yoshi's Crafted World (2 Difficulty Features)
Getting Started
We've documented 1 accessibility feature for Getting Started in SpongeBob SquarePants: Battle for Bikini Bottom which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Similar Games With More Accessibility Features for Getting Started
If you want to play SpongeBob SquarePants: Battle for Bikini Bottom, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Lego Star Wars: The Skywalker Saga (5 Getting Started Features)
- Frogun (4 Getting Started Features)
- Super Sami Roll (4 Getting Started Features)
- Crash Bandicoot 4: It's About Time (4 Getting Started Features)
Reading
We've documented 4 accessibility features for Reading in SpongeBob SquarePants: Battle for Bikini Bottom which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Subtitles
Large Clear Subtitles: Subtitles are large, clear and of good contrast. They are at least 1/20 (46 pixels on 1080 screen) the height of a landscape screen and at least 1/40 height on portrait screens, or can be adjusted to be. We base this on the full line-height, including the space above and below the letters. Considered separately from the general text of the game, the subtitles are large, clear and of good contrast.
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Captions
Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.
Voice Acted
Some Dialogue is Voice Acted: Some of the game dialogue and narrative is voice acted. This reduces the pressure on reading all the dialogue text, although not everything is provided audibly.
Similar Games With More Accessibility Features for Reading
If you want to play SpongeBob SquarePants: Battle for Bikini Bottom, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Super Mario Galaxy 2 (7 Reading Features)
- Psychonauts 2 (7 Reading Features)
- Super Mario Galaxy (7 Reading Features)
- New Super Lucky's Tale (7 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in SpongeBob SquarePants: Battle for Bikini Bottom which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to SpongeBob SquarePants: Battle for Bikini Bottom, and offer accessibility features for Navigation:
- Lego Star Wars: The Skywalker Saga (8 Navigation Features)
- Pyro Jump Rescue (4 Navigation Features)
- Spyro Reignited Trilogy (4 Navigation Features)
- Crossy Road Castle (4 Navigation Features)
Visual
We haven’t documented any accessibility features for Visual in SpongeBob SquarePants: Battle for Bikini Bottom which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to SpongeBob SquarePants: Battle for Bikini Bottom, and offer accessibility features for Visual:
- Pyro Jump Rescue (7 Visual Features)
- Frogger In Toy Town (7 Visual Features)
- Psychonauts 2 (5 Visual Features)
- Super Mario Galaxy 2 (4 Visual Features)
Audio
We've documented 1 accessibility feature for Audio in SpongeBob SquarePants: Battle for Bikini Bottom which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Similar Games With More Accessibility Features for Audio
If you want to play SpongeBob SquarePants: Battle for Bikini Bottom, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Frogger In Toy Town (3 Audio Features)
- Jetpack Joyride (3 Audio Features)
- Balan Wonderworld (3 Audio Features)
- Pyro Jump Rescue (2 Audio Features)
Communication
We haven’t documented any accessibility features for Communication in SpongeBob SquarePants: Battle for Bikini Bottom which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to SpongeBob SquarePants: Battle for Bikini Bottom, and offer accessibility features for Communication:
- Crossy Road Castle (1 Communication Feature)
- Yooka-Laylee (1 Communication Feature)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative